The Pokemon Nuzlocke Drinking Game is the drinking variant on a popular way to play any Pokemon game. Nuzlocking, as it is sometimes referred to, is a way to play Pokemon while making it more difficult. Most games are fairly easy to begin with so attempting this may be in your best interest if you’re looking for a challenge. We have created a set of drinking rules to this unique take on the games, adding even more difficulty depending on how long you play per sitting.
Any Pokemon game and drinks.
Players will go through a Pokemon game of their choice abiding by the main Nuzlocke rules. Players will drink while catching, leveling, and evolving Pokemon. They will also drink for healing or having their Pokemon faint.
- Any Pokemon that faints is considered dead, and must be released or put in the Pokemon storage system permanently.
- The player may only catch the first Pokemon encountered in each area, and none else. If the first Pokemon encountered faints or flees, there are no second chances. If the first encounter in the area is a Double Battle in dark grass, the player may choose which of the two Pokemon they would like to catch. If there’s a static encounter in the area, the player is allowed to capture them despite already capturing a Pokemon in that area. Shiny Pokemon also do not apply to this rule.
- If your team is ever wiped out it is considered a game over, the Nuzlocke run has ended in failure.
- Players must nickname all of their Pokemon.
- Players may only use Pokemon they have caught themselves. No trading or mystery gift Pokemon are allowed.
For more Nuzlocke rules and variants check out the bulbapedia webpage.
Pokemon Nuzlocke Drinking Game Rules:
Drink one whenever:
- A Pokemon levels up.
- You make another Pokemon faint.
- A Pokemon you own faints.
- You catch a Pokemon.
- You use the Pokecenter to heal your Pokemon.
- A purchase is made at a Pokemart.
Finish your drink whenever:
- You defeat a gym leader and earn a badge.
- You beat the Elite Four and become a Pokemon Master.